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CI-1: Arcade #01

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Video Game Development

Release Date:

DEC 2023

Genre: Side-scrolling Runner
CI-1: Arcade #01 is the first taste of our main franchise currently in development.
Learn to control the Basic Bot unit in a tiny adventure and bring it safely before night falls!
Our Process

Game Design

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Every idea starts with a small sketch. The beginning of an idea. The most simple representation helps a team to understand what we are looking to create. The creative minds can already let their imagination define what will be the look and feel the game.
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An idea needs a mechanic, and the Game Designers will work in collaboration to elaborate the gameplay, the game controller, and everything that needs to be defined before starting to develop the product.

Management

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Once the base idea is set, we define the whole data needed to build the game. From the Game Design, UI/UX, 2D and 3D Graphics, Sound, Tools, Programming, web, localization, etc. Even for a small game, it may require a lot of resources to obtain the very final product.

UI/UX

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The UI can often be processed in many different ways. The structure or design can be slightly different on every mockup, however, only one will be selected for the final design. For the minigame series, we first wanted a hyper-casual direction. But we finally decided to pursue the direction of the main game to provide a more immersive experience related to our main product.
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Once we've selected the main design, we extracted the whole graphic. There are methods to optimize the data, to keep the game at a small size. Especially on WebGL where the most important thing is to provide the user with a smooth experience while reducing the loading delay.
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Simple game or app can be UI responsive. Adaptable on Vertical or Horizontal screen, even resizable. Our team is working hard to adapt UI and gameplay depending on user preference to provide a comfortable and adaptable experience.

Character Design

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Our design team crafts captivating and unique characters inspired by the essence of our main game's narrative and theme. Our team supports everything from the first 2D graphic sketches to the very final 3D models and animations to be used in the game.

Environment Design

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Our Environment Artist designs visually stunning and immersive new worlds, setting the stage for where the main game will unfold.
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Our 3D artists work in collab with the technical art team to give life to the environment, adding glowing energy into the rock, river flow of energy, dynamic lighting, and camera effect to enhance the image quality.

Game Integration

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During gameplay, upon the player's entry into a new section of the environment, a complete narrative sequence is activated: Meteorites crash from the pre-defined area, and mineral and more basic bots are spawning. We also define the playable area, collision, and more.
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While commanding the units and navigating various obstacles, the basic bot follows your orders. We're crafting simple AI behaviors to give more life to our characters.
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The game starts during the day and ends up at night. The environment is affected by the light, the energy glowing behaves on its own, and the tiny units also are enhanced for night use.
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Our experienced Unity developer engineers developed a complex narrative tool. This enables our game designers to fine-tune mechanics, create diverse levels, and adjust difficulties seamlessly within the game environment.
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Work With Us

01

Email

Contact Us

Tell us your ideas

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Pre-production

Let us help you with your vision

03

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Development

We work to bring your vision alive

04

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Feedback & Testing

We continuously improve the quality of our work

05

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Post-production

Polish and launch your products to the public
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